按照软件设计文档开始重构代码01
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软件设计文档/原始文档/05-基础设施层-后台服务与通信.md
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软件设计文档/原始文档/05-基础设施层-后台服务与通信.md
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# 05. 基础设施层 - 后台服务与通信
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本文档详细设计了 `DMS.Infrastructure` 层中负责与外部世界(如PLC、MQTT Broker)进行通信的后台服务。
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## 1. 目录结构
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```
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DMS.Infrastructure/
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├── Services/
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│ ├── Communication/
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│ │ ├── S7DeviceAgent.cs
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│ │ └── MqttPublishService.cs
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│ ├── Processing/
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│ │ ├── ChangeDetectionProcessor.cs
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│ │ ├── HistoryStorageProcessor.cs
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│ │ └── MqttPublishProcessor.cs
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│ ├── S7BackgroundService.cs
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│ └── DataProcessingService.cs
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└── ...
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```
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## 2. S7通信架构 (“编排者-代理”模式)
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### 2.1. 设计思路与考量
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* **模式**:采用“编排者-代理”(Orchestrator-Agent)模式。`S7BackgroundService` 作为编排者,负责管理所有S7设备的生命周期;每个 `S7DeviceAgent` 作为代理,专门负责与**一个**S7 PLC进行所有交互。
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* **职责分离**:将设备管理(启动、停止、配置更新)与具体设备通信(连接、轮询、读写)的职责分离。
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* **并发性**:每个 `S7DeviceAgent` 独立运行,可以并行处理多个设备的通信,提高系统吞吐量。
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* **热重载**:通过消息机制,允许在运行时动态更新设备的变量配置,而无需重启整个服务。
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### 2.2. 设计优势
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* **高可靠性**:单个设备的通信故障不会影响其他设备的正常运行。
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* **可扩展性**:易于添加新的设备类型或通信协议,只需实现新的 `DeviceAgent`。
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* **动态配置**:支持运行时修改设备和变量配置,提高了系统的灵活性和可用性。
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* **资源隔离**:每个Agent管理自己的连接和资源,避免资源争用。
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### 2.3. 设计劣势/权衡
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* **复杂性增加**:引入了Agent的概念和Agent与Orchestrator之间的通信机制,增加了初期设计和实现复杂性。
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* **资源消耗**:每个Agent可能需要维护独立的连接和线程,当设备数量非常庞大时,可能会增加资源消耗。
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### 2.4. `S7BackgroundService.cs` (编排者)
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作为 `IHostedService` 运行,负责从数据库加载激活的S7设备,并为每个设备创建和管理 `S7DeviceAgent` 实例。它还监听配置变更消息,以触发Agent的热重载。
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```csharp
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// 文件: DMS.Infrastructure/Services/S7BackgroundService.cs
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using Microsoft.Extensions.Hosting;
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using DMS.Core.Interfaces;
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using DMS.WPF.Services;
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using CommunityToolkit.Mvvm.Messaging;
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using System.Collections.Concurrent;
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using System.Threading;
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using System.Threading.Tasks;
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using DMS.Core.Enums;
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using DMS.WPF.Messages;
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namespace DMS.Infrastructure.Services;
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/// <summary>
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/// S7后台服务编排者,作为IHostedService运行,管理所有S7设备的通信代理。
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/// </summary>
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public class S7BackgroundService : IHostedService
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{
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private readonly IRepositoryManager _repoManager;
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private readonly IChannelBus _channelBus;
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private readonly IMessenger _messenger;
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private readonly ConcurrentDictionary<int, S7DeviceAgent> _activeAgents = new();
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/// <summary>
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/// 构造函数,通过依赖注入获取所需服务。
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/// </summary>
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public S7BackgroundService(IRepositoryManager repo, IChannelBus bus, IMessenger msg)
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{
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_repoManager = repo;
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_channelBus = bus;
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_messenger = msg;
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// 注册配置变更消息,以便在设备或变量配置更新时通知Agent
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_messenger.Register<ConfigChangedMessage>(this, async (r, m) => await HandleConfigChange(m));
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}
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/// <summary>
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/// 服务启动时调用,加载所有激活的S7设备并启动其代理。
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/// </summary>
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public async Task StartAsync(CancellationToken cancellationToken)
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{
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// 获取所有激活的S7设备及其详细信息
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var s7Devices = await _repoManager.Devices.GetActiveDevicesWithDetailsAsync(ProtocolType.S7);
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foreach (var device in s7Devices)
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{
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// 为每个设备创建一个S7DeviceAgent实例
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var agent = new S7DeviceAgent(device, _channelBus, _messenger);
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if (_activeAgents.TryAdd(device.Id, agent))
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{
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// 启动Agent的通信循环
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await agent.StartAsync(cancellationToken);
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}
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}
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// 启动数据处理消费者服务,它将从ChannelBus中读取数据
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var dataProcessor = new DataProcessingService(_channelBus, _messenger, _repoManager);
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_ = dataProcessor.StartProcessingAsync(cancellationToken); // 在后台运行,不阻塞启动
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}
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/// <summary>
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/// 处理配置变更消息,通知相关Agent更新其变量列表。
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/// </summary>
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private async Task HandleConfigChange(ConfigChangedMessage message)
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{
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// 从数据库重新加载受影响的设备及其最新配置
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var updatedDevice = await _repoManager.Devices.GetDeviceWithDetailsAsync(message.DeviceId);
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if (updatedDevice != null && _activeAgents.TryGetValue(message.DeviceId, out var agent))
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{
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// 指示Agent使用新的变量列表进行热重载
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agent.UpdateVariableLists(updatedDevice.VariableTables.SelectMany(vt => vt.Variables).ToList());
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}
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}
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/// <summary>
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/// 服务停止时调用,停止所有活动的Agent并释放资源。
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/// </summary>
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public async Task StopAsync(CancellationToken cancellationToken)
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{
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foreach (var agent in _activeAgents.Values)
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{
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await agent.DisposeAsync();
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}
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_activeAgents.Clear();
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}
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}
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```
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### 2.5. `S7DeviceAgent.cs` (代理)
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负责与单个PLC建立连接、维护连接、按不同频率并行轮询变量,并将读取到的数据通过 `IChannelBus` 写入数据处理队列。
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```csharp
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// 文件: DMS.Infrastructure/Services/Communication/S7DeviceAgent.cs
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using S7.Net;
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using DMS.Core.Models;
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using DMS.Core.Enums;
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using DMS.WPF.Services;
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using CommunityToolkit.Mvvm.Messaging;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Channels;
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using System.Threading.Tasks;
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using System;
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namespace DMS.Infrastructure.Services.Communication;
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/// <summary>
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/// 单个S7 PLC的通信代理,负责连接、轮询和数据发送。
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/// </summary>
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public class S7DeviceAgent : IAsyncDisposable
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{
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private readonly Device _deviceConfig;
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private readonly ChannelWriter<VariableContext> _processingQueueWriter;
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private readonly IMessenger _messenger;
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private readonly Plc _plcClient;
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private CancellationTokenSource _cts; // 用于控制Agent内部的轮询任务
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// 存储按轮询级别分组的变量列表
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private List<Variable> _highFreqVars = new();
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private List<Variable> _mediumFreqVars = new();
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private List<Variable> _lowFreqVars = new();
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/// <summary>
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/// 构造函数。
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/// </summary>
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/// <param name="device">设备的配置信息。</param>
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/// <param name="channelBus">中央通道总线服务。</param>
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/// <param name="messenger">消息总线服务。</param>
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public S7DeviceAgent(Device device, IChannelBus channelBus, IMessenger messenger)
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{
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_deviceConfig = device;
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_messenger = messenger;
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// 从中央总线获取指定名称的通道的写入端
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_processingQueueWriter = channelBus.GetWriter<VariableContext>("DataProcessingQueue");
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// 初始化S7.Net PLC客户端
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_plcClient = new Plc(
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(CpuType)Enum.Parse(typeof(CpuType), _deviceConfig.Protocol.ToString()), // 根据协议类型解析CPU类型
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_deviceConfig.IpAddress,
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(short)_deviceConfig.Rack,
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(short)_deviceConfig.Slot
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);
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}
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/// <summary>
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/// 启动Agent的通信循环。
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/// </summary>
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public async Task StartAsync(CancellationToken cancellationToken = default)
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{
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_cts = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
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await _plcClient.OpenAsync(); // 建立PLC连接
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// 初始加载变量列表并分组
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UpdateVariableLists(_deviceConfig.VariableTables.SelectMany(vt => vt.Variables).ToList());
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// 启动并行的轮询任务,每个轮询级别一个任务
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_ = Task.Run(() => PollingLoopAsync(_highFreqVars, 200, _cts.Token)); // 高频:200ms
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_ = Task.Run(() => PollingLoopAsync(_mediumFreqVars, 1000, _cts.Token)); // 中频:1000ms
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_ = Task.Run(() => PollingLoopAsync(_lowFreqVars, 5000, _cts.Token)); // 低频:5000ms
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}
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/// <summary>
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/// 热重载方法,用于响应配置变更,更新Agent内部的变量列表。
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/// </summary>
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/// <param name="allActiveVariables">最新的所有激活变量列表。</param>
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public void UpdateVariableLists(List<Variable> allActiveVariables)
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{
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// 重新分组变量
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_highFreqVars = allActiveVariables.Where(v => v.PollLevel == PollLevelType.High).ToList();
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_mediumFreqVars = allActiveVariables.Where(v => v.PollLevel == PollLevelType.Medium).ToList();
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_lowFreqVars = allActiveVariables.Where(v => v.PollLevel == PollLevelType.Low).ToList();
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// 可以考虑在这里重新启动轮询任务,或者让现有任务检测到列表变化
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}
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/// <summary>
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/// 核心轮询循环,负责批量读取变量并将数据写入处理队列。
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/// </summary>
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private async Task PollingLoopAsync(List<Variable> varsToRead, int interval, CancellationToken token)
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{
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while (!token.IsCancellationRequested)
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{
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if (!varsToRead.Any()) // 如果没有变量需要轮询,则等待
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{
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await Task.Delay(interval, token);
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continue;
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}
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try
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{
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// 使用 S7.Net Plus 的 ReadMultipleVarsAsync 批量读取变量
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// 注意:S7.Net Plus 会将读取到的值直接更新到 Variable 对象的 DataValue 属性中
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await _plcClient.ReadMultipleVarsAsync(varsToRead);
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foreach (var variable in varsToRead)
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{
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// 将读取到的值(包含在VariableContext中)放入数据处理队列
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var context = new VariableContext(variable, variable.DataValue);
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await _processingQueueWriter.WriteAsync(context, token);
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}
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}
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catch (Exception ex)
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{
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// 记录通信错误,但不中断整个Agent
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_messenger.Send(new LogMessage(LogLevel.Error, ex, $"S7DeviceAgent: 设备 {_deviceConfig.Name} ({_deviceConfig.IpAddress}) 轮询错误。"));
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}
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await Task.Delay(interval, token); // 等待下一个轮询周期
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}
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}
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/// <summary>
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/// 异步释放Agent资源,包括停止轮询任务和关闭PLC连接。
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/// </summary>
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public async ValueTask DisposeAsync()
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{
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_cts?.Cancel(); // 取消所有内部轮询任务
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if (_plcClient.IsConnected)
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{
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_plcClient.Close(); // 关闭PLC连接
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}
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_plcClient?.Dispose();
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}
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}
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```
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## 3. 数据处理链
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### 3.1. 设计思路与考量
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* **模式**:采用责任链模式(Chain of Responsibility)来处理采集到的变量数据。每个处理器(Processor)负责一个单一的数据处理步骤(如变化检测、历史存储、MQTT发布)。
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* **解耦**:每个处理器都是独立的,只关心自己的处理逻辑,不关心前一个处理器如何生成数据,也不关心后一个处理器如何消费数据。
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* **可扩展性**:可以轻松地添加、移除或重新排序处理步骤,而无需修改现有代码。
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### 3.2. 设计优势
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* **灵活性**:可以根据业务需求动态构建不同的处理链。
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* **可维护性**:每个处理步骤独立,易于理解、测试和维护。
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* **可重用性**:单个处理器可以在不同的处理链中复用。
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### 3.3. 设计劣势/权衡
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* **性能开销**:每个处理器都需要额外的对象创建和方法调用开销,对于极度性能敏感的场景可能需要优化。
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* **调试复杂性**:当处理链较长时,跟踪数据流向可能变得复杂。
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### 3.4. `DataProcessingService.cs` (消费者)
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从 `IChannelBus` 读取数据,并启动数据处理链。它作为数据处理链的入口点。
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```csharp
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// 文件: DMS.Infrastructure/Services/DataProcessingService.cs
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using DMS.Core.Models;
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using DMS.WPF.Services;
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using CommunityToolkit.Mvvm.Messaging;
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using System.Threading.Channels;
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using System.Threading.Tasks;
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using DMS.Infrastructure.Services.Processing;
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using DMS.Core.Interfaces;
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using DMS.WPF.Messages;
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using NLog;
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namespace DMS.Infrastructure.Services;
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/// <summary>
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/// 数据处理消费者服务,从ChannelBus中读取变量数据并启动处理链。
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/// </summary>
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public class DataProcessingService
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{
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private readonly ChannelReader<VariableContext> _queueReader;
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private readonly IMessenger _messenger;
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private readonly IRepositoryManager _repoManager;
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private static readonly ILogger _logger = LogManager.GetCurrentClassLogger();
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/// <summary>
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/// 构造函数,通过依赖注入获取所需服务。
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/// </summary>
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public DataProcessingService(IChannelBus channelBus, IMessenger messenger, IRepositoryManager repo)
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{
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// 从中央总线获取数据处理队列的读取端
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_queueReader = channelBus.GetReader<VariableContext>("DataProcessingQueue");
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_messenger = messenger;
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_repoManager = repo;
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}
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/// <summary>
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/// 启动数据处理循环,持续从队列中读取数据并进行处理。
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/// </summary>
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public async Task StartProcessingAsync(CancellationToken token)
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{
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await foreach (var context in _queueReader.ReadAllAsync(token))
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{
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try
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{
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// 构建并执行数据处理链
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var changeDetector = new ChangeDetectionProcessor(); // 假设这些处理器是无状态的,可以直接创建
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var historyStorage = new HistoryStorageProcessor(_repoManager.VariableHistories); // 注入仓储
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var mqttPublisher = new MqttPublishProcessor(_repoManager.VariableMqttAliases, _repoManager.MqttServers, _messenger); // 注入所需服务
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// 链式连接处理器
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changeDetector.SetNext(historyStorage).SetNext(mqttPublisher);
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// 启动处理
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await changeDetector.ProcessAsync(context);
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// 处理完成后,发送消息通知UI更新变量值
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_messenger.Send(new VariableValueUpdatedMessage(context.Variable.Id, context.CurrentValue));
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}
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catch (Exception ex)
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{
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_logger.Error(ex, $"数据处理链执行错误,变量ID: {context.Variable.Id}");
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}
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}
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}
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}
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```
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### 3.5. `MqttPublishProcessor.cs`
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处理器从 `Variable` 的 `MqttAliases` 集合中获取别名和目标服务器,并使用别名构建MQTT Topic。
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||||
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||||
```csharp
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||||
// 文件: DMS.Infrastructure/Services/Processing/MqttPublishProcessor.cs
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using DMS.Core.Interfaces;
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||||
using DMS.Core.Models;
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||||
using DMS.Infrastructure.Services.Communication;
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||||
using CommunityToolkit.Mvvm.Messaging;
|
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using System.Linq;
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||||
using System.Threading.Tasks;
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using System.Text.Json;
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||||
using NLog;
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||||
namespace DMS.Infrastructure.Services.Processing;
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/// <summary>
|
||||
/// MQTT发布处理器,负责将变量值发布到关联的MQTT服务器,并使用专属别名。
|
||||
/// </summary>
|
||||
public class MqttPublishProcessor : VariableProcessorBase
|
||||
{
|
||||
private readonly IMqttPublishService _mqttService;
|
||||
private readonly IVariableMqttAliasRepository _aliasRepository;
|
||||
private readonly IMqttServerRepository _mqttServerRepository;
|
||||
private readonly IMessenger _messenger;
|
||||
private static readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数。
|
||||
/// </summary>
|
||||
public MqttPublishProcessor(IMqttPublishService mqttService, IVariableMqttAliasRepository aliasRepository, IMqttServerRepository mqttServerRepository, IMessenger messenger)
|
||||
{
|
||||
_mqttService = mqttService;
|
||||
_aliasRepository = aliasRepository;
|
||||
_mqttServerRepository = mqttServerRepository;
|
||||
_messenger = messenger;
|
||||
}
|
||||
|
||||
protected override async Task HandleAsync(VariableContext context)
|
||||
{
|
||||
if (!context.IsValueChanged) return; // 如果值未变化,则不发布
|
||||
|
||||
// 获取与当前变量关联的所有MQTT别名信息
|
||||
var aliases = await _aliasRepository.GetAliasesForVariableAsync(context.Variable.Id);
|
||||
|
||||
if (aliases == null || !aliases.Any())
|
||||
{
|
||||
return; // 没有关联的MQTT服务器,无需发布
|
||||
}
|
||||
|
||||
foreach (var aliasInfo in aliases)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 获取关联的MQTT服务器详细信息
|
||||
var targetServer = await _mqttServerRepository.GetByIdAsync(aliasInfo.MqttServerId);
|
||||
if (targetServer == null || !targetServer.IsActive)
|
||||
{
|
||||
_logger.Warn($"MQTT发布失败:变量 {context.Variable.Name} 关联的MQTT服务器 {aliasInfo.MqttServerId} 不存在或未激活。");
|
||||
continue;
|
||||
}
|
||||
|
||||
// 使用别名构建Topic
|
||||
// 示例Topic格式:DMS/DeviceName/VariableAlias
|
||||
var topic = $"DMS/{context.Variable.VariableTable.Device.Name}/{aliasInfo.Alias}";
|
||||
var payload = JsonSerializer.Serialize(new { value = context.CurrentValue, timestamp = context.Timestamp });
|
||||
|
||||
await _mqttService.PublishAsync(targetServer, topic, payload);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.Error(ex, $"MQTT发布失败:变量 {context.Variable.Name} 到服务器 {aliasInfo.MqttServerId},别名 {aliasInfo.Alias}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
Reference in New Issue
Block a user