1,重新梳理了代码,将使用多线程,并实现了批量读取变量
2,添加OpcUa更新方式的修改对话框 3,修复了一些已知的Bug 4,删除了不必要的函数
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@@ -58,7 +58,7 @@ public partial class OpcUaImportDialogViewModel : ObservableObject
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OpcUaNodes.Clear();
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SelectedNodeVariables.Clear();
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_session = await OpcUaServiceHelper.CreateOpcUaSessionAsync(EndpointUrl);
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_session = await ServiceHelper.CreateOpcUaSessionAsync(EndpointUrl);
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NotificationHelper.ShowSuccess($"已连接到 OPC UA 服务器: {EndpointUrl}");
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IsConnected = true;
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